Hello, I am Travis (LordVe on the Forums.)
I am the Lead Programmer for Divergence, and the one you all need to take your ire out on. It is my insistence that the Game is Stable before we allow players in, it is never fun to see all your hard work disappear due to a bug. You will have to forgive yet another SoonTM, but it will be SoonTM. With great luck, it will be Really SoonTM. We are not far off from being able to allow all the wonderful backers in to play around, you will be rather amazed with the game when you do. I would love to follow Ethan's Example and show some Nice screenshots, or give Detailed information, but I can't since it would ruin the surprise. Just know, we are working as hard and as fast as we possibly can and will give you what information we can.
I hope you all have a wonderful day, and I hope to see you all in game soon.
Tuesday, March 25, 2014
Thursday, March 20, 2014
Community Input: Tell Us What Tattoos and Markings You'd Like To See!
As we we begin to tie together the finishing touches to the limits of our customizability we're at the point just beyond things like eyebrows where bodily markings are getting realized. while putting together all the existing ideas and turning them into usage tattoos, birthmarks, and other designs in the game I thought it might be fun to give the community a chance to get involved and recommend a few designs they'd like to see in the game if possible. I'll be posting this on the official forums hopefully today where people can post images they've either made or just found for reference and give us their ideas about what kind of engraven images they'd like to adorn their character's bodies with.
Saturday, March 15, 2014
Website Update and Remaining Tasks
I've had so many people emailing me personally who just recently found out about the project saying "I was going to contribute but I can't find a way to do it" that I decided to add a shopping cart to the website with some of our previous perks.
I'd still like to spend a bit of time filling in the descriptions on the perks but I think at the very least now this should help a bit and keep me from having to spent a lot of time away from the game filling out custom orders on paypal.
So if you have any friends or family who are still looking for a way to get in on the ground level, this is that way :)
Turrets. Yes, turrets are still missing from the shop simply because I had to take a lot of time away from developing their mechanics to focus on some super secret stuff for the game before our next push. I think by now that when I say "we have super secret cool stuff coming" people will recognize that when that happens, it means there really is something great coming... ;) We're a few weeks away from pushing it out but hopefully less than that before we can let people back into the game.
Our issue is, believe it or not, there is no game patcher right now. I know we had a kickass one before but that was in a different programming language and to be blunt, Unity is incompatible with it. My goal is to have that functional before we open the gates again, but worst case scenario, although i will hate to do so, if we just can't get it going in satisfactory time i may have to resort to distributing the game client the old fashioned way and patch it up as we go.
Another big thing is that for the first time, your account will actually reflect the contribution level you're at and unlock only those species/things you've contributed for. I know... BOOOooo right? Well cry me a freaking river you got to run around as a Veli for free for like four months during the prototype you poor babies. Don't despair though because with the website finally able to take orders for these unlocks, you'll be able to "buy in" for a contribution level appropriate to the amount of stuff you want very easily.
Again, sorry it's taken a couple weeks longer than I wanted, but without a steady source of income I'm just glad my guys haven't walked yet.
If you want to make it happen sooner, believe it or not our balance in the bank directly determines when that happens because I have to be able to keep people on just this project and not splitting their time working freelance to pay their bills. And even if you already contributed, don't be afraid to do so again because it really helps out and the main thing to keep in mind is that you will get something for it. We're a small and agile enough team that when people email us and say "I put in $50 already but I just did another $100, can I get something for having a total of $150" we actually can look it up and make certain that person get's an appropriate reward for the amount they've put in over time.
Anyways, enough "selling". Thanks again for not melting down and we'll talk again soon. Hopefully the next thing I post will be "here's the TS info - see you all there" :)
www.Divergence-Online.com
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