Today is a special day for us; It marks the first day that our
players and friends can finally give their sore legs, appendages, and
lower-leg actuated servomotors a rest... It's the day we add.
Anduine: a land of brightly-colored flora, low and rolling hills, calm
rivers and plenty of room to expand. Accessible via ATCs
newly-constructed "Anduine Station", transporting to this new region is
as easy as vising your favorite shuttleport and paying the super-low fee
of just 1000 credits. Hey, this shit wasn't cheap to build out of
salvaged starship wreckage after all. Anduine is also the land of "big
game hunting", with Grontos, Vangrels, Aigathrix, and local species of
our most beloved creatures that people just like running for their lives
from already.
Of course with our "one large world", players can
obviously "hoof if" should they wish and run the 10K through the Akkhera
desert bearing due East. Whatever floats your boat!
Speaking of
boats, Today's build of the game also brings into play our latest
profession; "Operator". "Operator" is synonymous with "Vehicle and
equipment operator" and if you want to learn how to fly that huge-ass
freighter, first you'll need to pick Operator as one of your professions
from the kills panel then spend a few skill points boning up on your
chosen vehicle types.
How many vehicles are we adding? How about "lots", the majority of which are flight-capable as well!
Included in today's patch are;
Two light freighters, great for hauling them resources from place to
place as well as any contraband that falls off the bed of a truck.
One medium freighter for more fun, more friends, and more contraband.
Not to mention the added bonus that all freighters can actually
accommodate and load land vehicles into their bay for transporting them
as well!
Terrestrial Fighter Jet - No working weapon yet but crap is it fast!
Terrestrial Racer - Even faster, it's essentially an engine with a cockpit.
Planetary Rover - Not so fast but a lot better than running everywhere!
Hoverbike - Fast and hard as hell to control, but do you want easy or do you want fun?
As if that weren't enough, all vehicles have their own internal
hoppers, so you can not only fill them with resource canisters, but even
bolt them to the hull for aesthetic appeal should you choose! Turn your
ship into a party... ship... or whatever for all your friends for all
we care.
Craftable versions of all vehicles will be coming this
week once we have a few days to tune their flight characteristics enough
that we're confident binding them to crafting schematic results.
As always, special thanks go out to all our contributors, players, and
supporters for making this nearly eight-months we've been able to
continually develop our game! We hope you'll continue to support the
effort as we drive towards full launch in several months from now. As
with everything new, we're sure there are a few bugs we missed so also
thanks for letting us know as soon as you find them and being patient
while we crush them.
No comments:
Post a Comment